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RustAsyncTokio
April 28, 2025

Async Rust with Tokio: A Practical Guide

How to build high-performance async applications in Rust using Tokio -- tasks, channels, and real-world patterns.

Why Async?

When your server handles thousands of concurrent connections, you need async. Thread-per-connection does not scale. Async lets a single thread multiplex thousands of I/O operations without blocking.

Tokio Fundamentals

Tokio provides the runtime, the I/O primitives, and the synchronization tools you need. The key types are tokio::spawn for tasks, mpsc channels for communication, and select! for waiting on multiple futures.

Pattern: Fan-Out, Fan-In

Spawn multiple tasks to handle work in parallel, collect results through a channel. This pattern powers everything from web scrapers to API aggregators.

Common Mistakes

  • Holding a mutex across an await point (deadlock potential)
  • Spawning too many tasks without backpressure
  • Blocking the async runtime with synchronous code

The Takeaway

Async Rust has a learning curve, but the performance payoff is enormous. A well-written async Rust server can handle 100K+ concurrent connections on modest hardware.

Written by

Shyam